Webuse IEngineEditLayers to check or set the editor s current layer and current subtype. The target layer determines which layer will receive newly created features. Edit tasks and … Webpublic SnapEditor() { InitializeComponent(); //get the snapEnvironment editor = new EngineEditorClass(); editLayers = editor as IEngineEditLayers; snapEnvironment = editor as IEngineSnapEnvironment; //Update this form with the snap environment and snap tips //Note: from here on we expect all snap changes to be made via this form, so it is not …
- IEngineEditLayers Interface (ArcObjects .NET 10.8 SDK)
WebIEngineEditLayers.TargetLayer Property The EngineEditor's target layer that new features are added to. [Visual Basic .NET] Public ReadOnly Property TargetLayer As IFeatureLayer the armanna prima indah
Sample: Editing using a custom form (ArcObjects .NET 10 SDK)
WebThis method should only be called for those layers where IEngineEditLayers::IsEditable returns a True value. To programmatically edit features in an editable layer you do not … WebPublic Sub New() MyBase.New() End Sub #Region "Private Members" Private m_engineEditor As IEngineEditor Private m_editSketch As IEngineEditSketch Private m_editLayer As IEngineEditLayers #End Region Public Sub Activate(ByVal editor As ESRI.ArcGIS.Controls.IEngineEditor, ByVal oldTask As … Web16 jan. 2013 · IEngineEditor接口被EngineEditorClass实现,而EngineEditor对象相当于我们在ArcMap中编辑的时候用到的Editor工具条,回想下我们要在一个线图层中添加一条新的要素,我们往往是按照下面的步骤. 1)start editing. 2)将targetlayer 设置为我们要编辑的图层. 3)设置task 为create new ... the gig bar